![]() ![]() ![]() Anyone interested in part broken/part working table to elaborate: 1. Read through the first page to get some basic instructions on how to install configure Source SDK for E.Y.E (so that you have access to textures and other resources from E.Y. This is for E.Y.E Divine Cybermancy Update 1 - by XR3/TiNYiSO. Open up your steam\SteamApps\common\EYE\modding folder and locate the FGD_guidelines.pdf file Launch Source SDK, but dont do anything yet. Source SDK will be free provided you own E.Y.E or any other source game. ![]() RisTanA a écrit :From Stu (E.Y.E Developer):įirst of all download the source SDK from steam -> library -> tools -> source sdk (not the source sdk 2013 or any other ones) If you provide me with the mod you want to install, I would be able to give you a more clear answer about the installation if needed. If the mod contains only files, then you need to know or determine what kind of file it is (model, texture, text, maps) and copy the files in the right place in the corresponding folder. Mods might reproduce the eye folders hierarchy and should be copied in steam\SteamApps\common\EYE\EYE.īasically if the mod contains several folders, you should be able to locate the folders sharing the same names in E.Y.E and copy files where they need to be. More informations about Level creation for E.Y.E are available in a modding folder located in the EYE installation folder (steam\SteamApps\common\EYE\modding\FGD_guidelines.pdf)Ĭoncerning the installation of custom mod, it is not easy to answer without knowing what kind of modification you are speaking about. As we use the source engine you would need Valve Hammer editor which is the Source SDK downloadable on Steam in the tools section. ![]()
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